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Jade Raymond trades Assassin’s Creed for Star Wars

Jade Raymond has had a significant impact on gaming, having been part of the teams that created both Assassin’s Creed, Splinter Cell: Blacklist and Watch Dogs. Last year she moved on from publisher Ubisoft to pursue “other opportunities”, and it’s now emerged that those opportunities will involve events that took place a long, long time ago in a galaxy far away.

An official post on Electronic Arts’ website says Raymond is heading up a new EA studio in Montreal called Motive, and she will be in charge of several other EA studios, including Visceral, which is working on a new Star Wars game.

While that game has yet to be named, we do know that it’s being penned by one of Naughty Dog’s ex writers (and Uncharted director), Amy Hennig who joined Visceral last year.

Raymond expressed her enthusiasm to be working on the game with Hennig saying “I’ve also known Amy for years and have admired her work on the Uncharted games! I’m thrilled that the first big project that we will work on in Montreal will have Amy as Creative Director. An opportunity to work with her and the Visceral team, and to play in the Star Wars universe, is once-in-a-lifetime stuff.”

Motive will apparently also be working with the Bioware team on other big-name games like Mass Effect: Andromeda, bringing her unique and plentiful talents to bear on that and other projects.

At the end of the post, Raymond invites anyone who’s interested (and qualified) to join her at Motive; if that’s you, send an email to joinmotive@ea.com.

[Source – EA, Image – CC BY-SA 3.0]

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