The local leg of the Major League Gaming Call of Duty competition was held on Saturday. You’ll remember this as the competition that’s worth over a million dollars that we reported on two weeks ago… so it’s kind of a big deal that South African gamers have the chance to qualify.

Except this Saturday’s qualifier didn’t go smoothly. That’s because the winning team, Rize, was revealed to have two players based in the UK according to MWEB’s Gamezone blog.

While that’s not against the MLG’s rules – teams are allowed to have foreign players as long as at least two of their players are from the region being contested, apparently – having games hosted in the UK introduced network latency, or “lag”, into some of Rize’s matches with SA teams which put our local players at a distinct disadvantage.

MLG referees allowed the matches to go ahead once it was discovered that Rize was not entirely South Africa-based, so it’s all above board and by the rules. Clan Hi5 and Team Adept, however, were not happy about the outcome and both teams have lodged tickets with the tournament’s administrator to see if something can be done.

High latency is a death sentence in a fast-paced game like Call of Duty, as doing well relies on fast reaction times. Reacting quickly just isn’t possible when your enemy sees you before you see them due to your screen not updating fast enough with their movements, and I can completely understand the frustration of gamers competing in a local leg of a competition, only to have to deal with a playing field that isn’t exactly level.

We’ve reached out to Megarom, Call of Duty’s supplier and an active proponent of the tournament to find out if our two teams have a shot at a rematch, and will update once we hear something.

Deon got his first taste of PC gaming at the tender age of 11 when his father bought an 8088 XT, ostensibly to "help him with his homework". Instead, it introduced him to Leisure Suit Larry, King Graham, Sonny Bonds and many more, and Deon has been a PC gamer and hardware enthusiast ever since. He landed his first professional writing gig in 2006 at a prestigious local PC magazine, a very happy happenstance as he got to write for a living about things he loves - tech, PCs, gaming, and everything in between. He's been writing about it all ever since, and loves every minute of it.