Ryan Carmack, the son of programming genius John Carmack has made – and released – a basic little game called Angry Face. He’s nine.

What were you doing at that age? Probably not making videogames, but then your dad isn’t the guy who invented the first person shooter so that’s understandable.

Polygon says Ryan made the game in Unity, a creation tool that is designed to help make games faster than ever. It’s very much a Pong clone but with a twist: players control not one but two paddles as they attempt to keep a small, round angry face bouncing between the two that can be played either alone or with a friend.

Angry_Face
As you can see, my left hand is far more co-ordinated than my right.

Naturally dad helped with some of the trickier programming bits and mom (Katherine Anna Kang, id Software’s former director of business development) c0ntributed some art assets, but Ryan was responsible for the direction of the game, even roping his four-year-old brother into sound design and testing. Those sound effects? Little brother.

Can I get an “Awwwwwwww!”?

Carmack Junior said he even added a “grandma mode” that slows the pace of the game right down so his grandmother could play it, and an expert mode that’s a lot quicker for a greater challenge.

He’s also very straightforward about why he did it on the game’s official website: “I enjoy video games a lot so I made one.” No hype there, just good old-fashioned straight shootin’. What’s not to like?

To try it out, grab a friend and click here and prepare to be very depressed about what you were doing when you were nine.

Angry Face is only playable on a browser running on a Mac or PC, so if you’re reading this on a smartphone you’re out of luck. Sorry!

[Source – Polygon, Image – Shutterstock]
Deon got his first taste of PC gaming at the tender age of 11 when his father bought an 8088 XT, ostensibly to "help him with his homework". Instead, it introduced him to Leisure Suit Larry, King Graham, Sonny Bonds and many more, and Deon has been a PC gamer and hardware enthusiast ever since. He landed his first professional writing gig in 2006 at a prestigious local PC magazine, a very happy happenstance as he got to write for a living about things he loves - tech, PCs, gaming, and everything in between. He's been writing about it all ever since, and loves every minute of it.