There’s less than a day left to play the Battlefield: Hardline open beta, and so far over six million gamers have given it a go.

That’s the word from Electronic Arts, who released an official statement yesterday to celebrate the milestone. Comparatively, Destiny’s beta attracted “only” 4.6 million gamers.

Hardline’s executive producer, Steve Papoutsis, assured gamers that even though there is just over a month to go before Hardline arrives on store shelves for all major platforms, there is still time to implement feedback gathered through the various channels between gamers and developers.

In the time since the first beta that took place back in June 2014 (which was a closed, by-invite-only affair) developer Visceral tweaked their Battlefield vision according to what players told them, resulting in a laundry-list of tweaks and changes (via VG247) and a several-month delay. Hardline was originally intended to release last year October, but EA took the decision to delay it just a little longer to make it better. Good on them.

As you may have read last week, our Hardline multiplayer impressions were mostly positive, with lingering niggles about its value as a full-priced game. But that may change when the full game arrives on March 17 and unleashes its nine maps, seven game modes and a full single-player campaign on us.

EA promises that Hardline’s single-player campaign is unlike anything seen in a Battlefield game before, which is heartening. Or marketing-speak; guess we’ll find out in a month.

Since the open beta only ends in the wee hours of tomorrow morning, there’s still time to check it out if you haven’t already. Head over to Hardline’s official website for more info.

[Source – Electronic Arts, VG247, Gamespot]
Deon got his first taste of PC gaming at the tender age of 11 when his father bought an 8088 XT, ostensibly to "help him with his homework". Instead, it introduced him to Leisure Suit Larry, King Graham, Sonny Bonds and many more, and Deon has been a PC gamer and hardware enthusiast ever since. He landed his first professional writing gig in 2006 at a prestigious local PC magazine, a very happy happenstance as he got to write for a living about things he loves - tech, PCs, gaming, and everything in between. He's been writing about it all ever since, and loves every minute of it.