Microsoft has announced that Quantum Break, Remedy’s time-bending third-person-shooter (TPS) will land on PC.

Along with this news – which is likely to delight PC gamers – Microsoft has also revealed the bare minimum and recommended PC specs needed to run the game.

Here they are below:

Minimum Specs

OS: Windows 10 (64-bit)
DirectX: DirectX 12
CPU: Intel Core i5-4460, 2.70GHz or AMD FX-6300
GPU: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
VRAM: 2GB
RAM: 8GB

Recommended Specs

OS: Windows 10 (64-bit)
DirectX: DirectX 12
CPU: Intel Core i7 4790, 4GHz or AMD equivalent
GPU: NVIDIA GeForce 980 Ti or AMD Radeon R9 Fury X
VRAM: 6GB
RAM: 16GB

Alongside the confirmation on PC, Microsoft has announced that there’ll be a couple of shiny new Xbox One bundles available too – one of which is a rather tasty-looking console cast in white with matching control pad and a 500GB drive onboard. It’s expected to retail at around R6,499 and will be available starting March 29, 2016.

Both bundles come with a free digital copy of Quantum Break, as well as a free copy of Remedy’s previous game, the supernatural thriller, Alan Wake. Also included is Alan Wake’s two pieces of DLC, The Signal and The Writer.

If you preorder Quantum Break, you’ll also receive a copy of the game for PC and Remedy’s standalone downloadable title, Alan Wake’s American Nightmare.

If you’ve no idea what to expect from Quantum Break, think of Max Payne, but instead of bullet-time, players are able to slow down and speed up time. Okay, so that description is a little slapdash, but we’re reserving judgement until we see the final code.

The game has a star-studded cast, though; along with Shawn Ashmore (Iceman in the X-Men movies) and Dominic Monaghan (Lord Of The Rings, Lost), Quantum Break features Aiden Gillen (Game Of Thrones, The Wire) and Lance Reddick (The Wire, Fringe). Okay, so maybe ‘star-studded’ is overstating things, but… shut up, we liked The Wire!

Quantum Break has had its share of ups and downs; originally slated for release last year, it was delayed until this year due to the volume of titles landing on Xbox One. Here’s hoping it sticks to its current release date.