Anybody who has ever played a video game competitively online will know that the biggest killer isn’t the team on the other side of the map, it’s latency, or better known as lag.
Latency is how quickly the online game responds to your in-game actions. If you have a low latency, the actions on-screen would be almost instantaneous. Whereas if you had high latency, there would be a varying degree of delay between when you execute an action and to when it actually happens on the screen.
For online multiplayer games, most players would argue that having a latency as low as possible is essential.
Blizzard’s Overwatch is by far one of the most FPS in the local community at the moment, but a group of South African Overwatch players are not happy with the latency achieved here.
A Change.org petition has been started by Raynhardt Meyburgh, in which he calls on game’s developer to investigate two things: the high latency experienced by South African players; and the viability of possibly adding a dedicated South African server for local players.
“In the past Blizzard game latencies had a very mild impact on gameplay and thus did not detract from the fun to be had. However, with a FPS like Overwatch high latency makes the game a lot less fun and even “favour the shooter” does not help one bit. In most cases twitch reactions are just not good enough and some characters are all but playable,” Meyburgh said.
Meyburgh confirmed that the petition is two-fold: “to firstly gather all those who agree with it to one place,” he explains, adding “to ask for a simple investigation as to the viability and cost to host a (at the very least) Overwatch server cluster.”
At the time of writing the petition had 340 signatories, and if you would like to add your name to the list, just head on over to the site.