Since launching onto Steam’s Early Access in May 2017, Dead Cells has been an immensely promising game, especially for the roguelike fans out there.

While it was thought that it would see an initial launch on PC with console versions to come later, the most recent launch date announcement has proved this to be false.

Nintendo Switch, PC/Mac/Linux, PlayStation 4 and Xbox One will all be able to play the final release version of Dead Cells on 7th August 2018.

Following its recent price increase (something that was promised as the game came closer to leaving Early Access), you’ll be paying $/€24.99 depending on where you live and what the regional pricing is.

If you decide to spend your money early, console players can get a reduced price if they pre-order the game before launch. This price will be $/€19.99 which should be available now, save for the Nintendo Switch where pre-orders will open up on 18th July.

While we usually don’t advocate pre-ordering anything, many people have already poured dozens of hours into earlier builds of the game and we’re sure a lot of those early orders will be those picking up a second copy of the game.

If you fall into that camp, we also suggest checking out the special physical versions which are also available.

Together with a final date and pricing, we’ve also been given information about what content will be available at launch. You’ll find 13 levels, four bosses, around 80 weapons / skills, and four “special powers” which can be used to unlock new paths.

There’s also a daily run mode with leaderboards, exclusive to the PC version. If that sounds good to you, it’s available on Steam right now for R214.99.