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Official Xbox Series X specs: 4 times the processing power of Xbox One

After months of rumours and guesses Microsoft has finally revealed some detailed specifications about the hardware inside of its upcoming console the Xbox Series X.

In an official blog post it is revealed how the Series X compares to the consoles it will be replacing in the Xbox lineup.

“Xbox Series X is our most powerful console ever powered by our custom designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures. Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance – twice that of an Xbox One X and more than eight times the original Xbox One,” the post reads.

While lots of processing power is good, what can you do with it? For starters there is support for Raytracing and up to 120 FPS.

Other features to look forward to is SSD storage and a Quick Resume which allows you to keep multiple games in a suspended state so you can start playing them again with much less loading time.

All of this means nothing without games, and in that regard the Series X is promising “four generations of gaming”. This means that both Xbox One games and accessories will be usable on this new console. Games from the Xbox 360 and original Xbox that were backwards compatible on the Xbox One will also be playable on the Series X.

Xbox Game Studios titles such as the upcoming Halo Infinite will support Smart Delivery, a technology that buying a game on a single Xbox console makes it playable across all of them. This should offer great value to existing Xbox One owners who want to buy new titles without investing in a new console just yet.

Game Pass gets a quick mention and, together with continued support, the service will also deliver first party titles (Halo Infinite is used as an example again) will be available at launch.

And that’s it for now. We’ve left out some of the boring technical stuff like Variable Rate Shading (VRS) and Dynamic Latency Input (DLI), but this is enough of an info dump as is and the full post can be read here.

If nothing else we can finally put some rumours to bed about what’s inside this console. At this point it’s worth remembering that specs on paper mean very little and we’ll need to wait until at least some hands on time with the console before any concrete conclusions can be drawn. The higher processing power and the full backwards compatibility is a great sign.

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