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Gang Beasts is now self-published after splitting from Double Fine

Gang Beasts has been incredibly popular for years now thanks to its enjoyable gameplay and lots of coverage on places like Twitch and YouTube. Through this the game has been published by Double Fine Presents, but this is no longer the case.

Developer Boneloaf explains the situation in a blog post on its site which has the rather clever title of “Boneloaf take Double Fine to a fancy restaurant so they won’t make a big scene“.

Before getting to the main course the developer notes that it has leaned on Double Fine Presents for support and considers them friends and mentors, but the pair have had to split.

“We love Double Fine and they have been really fantastic to us. What Tim [TSchafer] and his company built is pretty wonderful, but with Double Fine Presents winding down due to Double Fine’s acquisition by Xbox Game Studios last year, we think it is a good time for Boneloaf to stand on its own… legs and publish Gang Beasts ourselves,” Boneloaf explains.

Double Fine joined up with Xbox Game Studios back in June of 2019.

Gang Beasts is likely the most popular title that Double Fine Presents has published. Other titles like Everything and Knights And Bikes have made splashes in their own way but none have had the staying power or recognition of Boneloaf’s game.

Those worried about the future of Gang Beasts need not do so as the developer has added to this news that updates are still coming for the game.

“Currently we’re testing build 1.13, the next release. Build 1.13 is made with Unity 2019.3 and includes a modified version of the wheel stage with support for online game modes and a series of optimisations and fixes for UI, audio, costumes, gameplay, and achievements,” Boneloaf adds.

This build will hit Steam beta in July and will propagate out to other platforms and consoles after the testing ends.

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