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Guardians of the Galaxy dev pens a touching letter to players

Marvel’s Guardians of the Galaxy launched yesterday to high acclaim from critics and players, and one of the developers on the game has released a letter to the community.

Jean-François Dugas, senior creative director from developer Eidos-Montréal, has penned a blog post entitled “Marvel’s Guardians of the Galaxy: A letter from Eidos-Montréal“.

“Throughout the last few months, we were able to feel your passion, your hopes, and even your scepticism at times. It all said one thing to me: you were dedicated fans who just wanted to be carried away in an authentic Guardians of the Galaxy experience. This game feels like a breath of fresh air in the times we live in. It is fun, is colourful, deeper than one might think, and ultimately speaks volume to who we are as a species,” Dugas writes.

Aside from the inherent scepticism that comes with a new game, many were weary of this game because of 2020’s Marvel’s Avengers.

As we covered in our review of that game, Avengers is a fundamentally flawed game that is broken at its core with conflicting design that wants to be a fun superhero romp, but has been mutated into a live service abomination.

Eidos-Montréal helped develop Marvel’s Avengers along with Crystal Dynamics and Nixxes. On top of that these two games also share a publisher in the form of Square Enix.

This overlap of companies involved in the projects, and the mess of Avengers, had fans worried that Guardians of the Galaxy was not on the right course.

While it’s still early days for the newer game and it seems to have pulled things off. We have a launch day review copy of the game so we’ll follow up with that statement soon.

Dugas’ letter also touches on the meta nature of the game and the fractured world we live in which is still knitting itself back together as the pandemic continues.

“Yes, the Guardians are, for the most part, from outer space. Despite their different origins, their regular disagreements, and their flaws, they’re a group that accepts each other’s’ differences. They’re able to learn and grow while staying true to who they are,” the developer writes.

“They want to belong, be part of a family – a family that can be dysfunctional at times, but as you will discover through the game, also solid as a rock. We can only wish that for all of us – the family that is humankind.”

It’s a touching sentiment and one that holds true at least from the few opening hours of the game.

The letter from Dugas also mentions some content players may miss such as the Guardians having some idle chatter if you don’t touch the controller. There’s a lot of nice details like that in the game which is begging for multiple playthroughs to explore.

We’ll touch on that in our upcoming review, but if you want to play the game right now it’s available on Nintendo Switch (as a cloud version), PC (Steam), PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S.

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